Interactive Clicking Game
LiveA simple yet engaging clicking game that demonstrates basic game development concepts and user interaction patterns.
How to Play
- 1Click the target button to score points
- 2Try to click it as many times as possible
- 3Watch your score increase with each click
Controls
Tips
- •Click rapidly for higher scores
- •The game is all about speed and precision
What I Learned Building This
This was my first interactive project built with AI assistance. Starting with zero JavaScript experience, I discovered how simple interactions can create engaging user experiences.
Core Concepts Learned
- Event Listeners - How to respond to user clicks and trigger game logic
- DOM Manipulation - Updating the page in real-time as the score changes
- State Management - Tracking score and maintaining game state
- User Feedback - Creating immediate, satisfying response loops
The Process
I started by describing what I wanted to Claude: "a simple clicking game that counts clicks." Through iteration and asking questions, I learned not just what code to write, but why it works.
The most valuable lesson was understanding how HTML structure, CSS styling, and JavaScript behavior work together. Each piece has its role:
- HTML provides the structure (the button, the score display)
- CSS makes it look good (colors, animations, layout)
- JavaScript makes it interactive (counting clicks, updating the display)
Key Takeaway
You don't need to understand everything before you start. Build something simple, see it work, then build on that foundation. This clicking game became the stepping stone to more complex projects like Snake and Brick Breaker.