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▶ AI GAME STUDIO

NOT A
PROGRAMMER.
BUILDING A
ZELDA-LIKE
ANYWAY

Claude directs, Claude Code builds, PixelLab draws, and I make every call. Every episode shows exactly how, including what the AI gets wrong.

ECLIPSE OF AURELION
MYTHRYX DEV KIT1/6
Mockup pixel scene with an eclipse over an altar
$ check.py CHECK PASSED
EP 01
SOON
INVENTORY · SEASON 1
01LEVEL
1/6PHASE
02SESSIONS
67COMMITS
29DECISIONS
WORLD 1-1

CHOOSE YOUR PARTY

Swipe the deck. Six seats, one human.

DESIGNER001/006
LEGENDARY
MEHUMAN
ABILITY Makes every call, plays every build and owns how it feels.
WEAKNESS Not a programmer. Not trained is different from not good at it.
DIRECTOR002/006
PLANNER
CLAUDEAI
ABILITY Plans the work, writes the brief and reviews the plan before any code.
WEAKNESS Plans that don’t fit the hours I have.
BUILDER003/006
CODER
CLAUDE CODEAI
ABILITY Writes the Godot code in a fresh session, one brief at a time.
WEAKNESS Godot 3 code sneaking into Godot 4.
ARTIST004/006
SPRITES
PIXELLABAI
ABILITY Sprites and tiles, snapped to the game’s palette.
WEAKNESS Palette drift. The art lint catches it.
BARD005/006
AUDIO
ELEVENLABSAI
ABILITY Sound effects. States the cost, then waits for a yes.
WEAKNESS A few tries to land the right sound.
GUARDIAN006/006
QA
CHECK.PYSCRIPT
ABILITY Lint, import, smoke run, tests and art lint after every step.
WEAKNESS Proves it runs. Can’t prove it plays well.
WORLD 1-2

EVERY FEATURE RUNS THIS GAUNTLET

STAGE 01START
THE BRIEFThe Director writes what to build and what not to touch.
STAGE 02NO CODE
PLAN MODEThe Builder plans. Nothing gets written yet.
STAGE 03
FRESH SESSIONThe Builder runs the approved plan, clean.
STAGE 04BOSS
CHECK.PYHas to end with CHECK PASSED or it goes back.
STAGE 05HUMAN
PLAYTESTI play it by hand. Every build.
STAGE 06CLEAR
EPISODEThe studio cuts it into video.
WORLD 1-3

NOW LOADING

NOT A PROGRAMMER.

I'm not a programmer. I built an AI studio to make a Zelda-like.

EP 02
Seris at five sizes
EP 03
Editor Boundary v2
EP 04
Godot says my game is fine. It isn’t.
EP 05
My AI playtests my game
WORLD 1-6

THE ITEM SHOP

Everything's free. Real files from the repo.

FREE
QUEUED · EP 01
SCROLL OF THE BRIEFBrief, plan, fresh session. Keeps planning from turning into coding.TAKE: BRIEF.MD
FREE
QUEUED · EP 01
KEY OF TEACHINGRules that make the Builder write code I can learn from.TAKE: CLAUDE.MD
FREE
QUEUED · EP 04
LENS OF TRUTHWhy a clean exit means nothing, and the check that reads the output.TAKE: CHECK.PY
▶

BUILD LOG

Longer write-ups from the build. These are from before the game. I was still working out how to build anything at all. Episode write-ups start with episode one.

▶

GET THE BUILD LOG

Every two weeks I send out what actually happened. What I built, what broke, what I had to throw out and start again. Same stuff that's in the video plus the parts that didn't fit.

No spam, and I'm not selling you anything.

Made after bedtime.